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HBO visual effects designer Tobias Mannewitz and Amy Galea discuss: How does architecture within ‘The Game of Thrones’ act as a silent yet powerful protagonist, complementing and enriching the narrative of specific scenes?

Posted by Huddersfield Press on 2025-09-02

  GAME OF THRONES WORLD-BUILDING Tobias Mannewitz and Amy Galea discuss: How does architecture within ‘The Game of Thrones’ act as a silent yet powerful protagonist, complementing and enriching the narrative of specific scenes? By Amy Galea   Section 1: Introduction When you think of Game of Thrones, your mind likely leaps to dragons, betrayal, or the infamous Red Wedding. But what if one of [...]

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Author Spotlight - In 'Game of Thrones', architecture doesn’t just serve as a backdrop, it becomes a silent force shaping the narrative

Posted by Huddersfield Press on 2025-08-27

In Game of Thrones, architecture doesn’t just serve as a backdrop, it becomes a silent force shaping the narrative. My article, The Architectural Protagonist of King’s Landing, explores how the Red Keep, and the Great Sept of Baelor operate as more than mere scenery. Through four pivotal scenes; Joffrey’s wedding, Cersei’s arrest, the Sept’s destruction, and her coronation, I examine how [...]

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Author Spotlight - How architecture expresses character traits in Middle Earth: Analysing the Great Dwarven Cities of Moria & Erebor

Posted by Huddersfield Press on 2023-07-25

One of the students whose work was published in our 9th edition of Fields was Nadim Rana Afzal from the school of Arts and Humanities.We asked Nadim to tell us a bit more about the research below and you can read the full article here:"This article is an exploration of architecture and design through J.R.R Tolkien’s Middle Earth, answering questions regarding character traits and [...]

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